My post-PC world requires a PC

I’ve been using an iPad for a few weeks and it has replaced my laptop PC for a lot of things: web surfing, Twitter, reading RSS feeds, watching video.

For these, it’s better than anything else I’ve ever used: my workhorse desktop at work, my personal laptop, my “Internet tablet,” my Android phone. It’s comfortable to use and easier to read on. I don’t have to be plugged in, and it’s battery lasts longer than I need.

But there remains a big gulf between the world in which “post-PC devices” exist and a post-PC world. There are many simple things that I, irritatingly, still need a PC for.

I don’t mean specialized video editing and transcoding, multimedia production, or coding, either. I mean pretty light-weight tasks.

An example: Every week, I take a simple CSV file, open it in a spread sheet, delete some columns, modify the formating of the dates and save it as a plain text file which I e-mail to a weekly newspaper. Every week, I have to turn on my PC for this specific, straight forward task. (My phone can handle the e-mailing of the plain text file more easily than the iPad.)

And, of course, before you can use Apple’s new magical post-PC device, you have to plug it into a PC running iTunes.

Clearly the iPad is a success; with sales of 15 million devices and $9.2 billion, and the spawning of competing tablets (some of which have actually shipped to customers), there can be no argument that Apple has produced a huge hit with the iPad. But the limits Apple places on iOS itself prevent it from taking us all the way to a post-PC world.

Update: This gets at the marketing-buzz-word-iness of “post-PC”:

When it becomes possible for the most studliest of power users to do their work with an iPad or other tablet of their choice, it won’t be because you can no longer run Microsoft Office and Photoshop on your desktop. It’ll be because you can run them or full-featured equivalents on the tablet.

And when you can run them better on the tablet—no compromises—then “post-PC” won’t be a marketing buzzword anymore.

iOS is here to save print (for a 30% cut)

The media world is on fire with news that Apple is finally allowing subscriptions in iOS apps! I want in, too, so here’s Apple’s press release and my blow-by-blow commentary.

CUPERTINO, California—February 15, 2011—Apple® today announced a new subscription service available to all publishers of content-based apps on the App Store℠, including magazines, newspapers, video, music, etc. This is the same innovative digital subscription billing service that Apple recently launched with News Corp.’s “The Daily” app.

Cupertino is where Apple is headquartered. Cupertino is headquartered in California. At least today, Feb. 15. (Note to journalism students: this is called a dateline, despite its emphasis on place.)

Subscriptions purchased from within the App Store will be sold using the same App Store billing system that has been used to buy billions of apps and In-App Purchases. Publishers set the price and length of subscription (weekly, monthly, bi-monthly, quarterly, bi-yearly or yearly). Then with one-click, customers pick the length of subscription and are automatically charged based on their chosen length of commitment (weekly, monthly, etc.). Customers can review and manage all of their subscriptions from their personal account page, including canceling the automatic renewal of a subscription. Apple processes all payments, keeping the same 30 percent share that it does today for other In-App Purchases.

Apple continues to try branding generics (note the capital letters): App Store, In-App Purchases, Publishers, Customers. Don’t try to use these terms without Apple’s permission. One-click is, apparently, a compound adjective and different than a single click in Apple’s usage. Apple likely didn’t call it One Click because Amazon has patented the amazing innovation that is clicking a button to buy something. And I’m still unclear about who picks the length of the subscription: the publisher or the consumer.

“Our philosophy is simple—when Apple brings a new subscriber to the app, Apple earns a 30 percent share; when the publisher brings an existing or new subscriber to the app, the publisher keeps 100 percent and Apple earns nothing,” said Steve Jobs, Apple’s CEO. “All we require is that, if a publisher is making a subscription offer outside of the app, the same (or better) offer be made inside the app, so that customers can easily subscribe with one-click right in the app. We believe that this innovative subscription service will provide publishers with a brand new opportunity to expand digital access to their content onto the iPad, iPod touch and iPhone, delighting both new and existing subscribers.”

Nearly a third of a subscription price seems like a hefty amount to charge publishers for reselling subscriptions. Maybe junior-high students would be pleased with such a cut (in my day, we were given little colored cotton balls with feet and eyes glued on). But don’t worry, it’s just a philosophy so — oh it’s a take-it-or-leave it philosophy? Hmmm. Don’t forget, subscribing for things is innovative. Or maybe it’s just the charging for subscriptions? Or maybe that’s just a word Apple likes to attach to as many things it does as possible.

Publishers who use Apple’s subscription service in their app can also leverage other methods for acquiring digital subscribers outside of the app. For example, publishers can sell digital subscriptions on their web sites, or can choose to provide free access to existing subscribers. Since Apple is not involved in these transactions, there is no revenue sharing or exchange of customer information with Apple. Publishers must provide their own authentication process inside the app for subscribers that have signed up outside of the app. However, Apple does require that if a publisher chooses to sell a digital subscription separately outside of the app, that same subscription offer must be made available, at the same price or less, to customers who wish to subscribe from within the app. In addition, publishers may no longer provide links in their apps (to a web site, for example) which allow the customer to purchase content or subscriptions outside of the app.

Leverage? Whatever. And “publishers may no longer provide links in their apps which allow the customer to purchase content or subscriptions outside of the app”? Anyway, remember when the iPad going to save the old print philosophy model? LOL.

Protecting customer privacy is a key feature of all App Store transactions. Customers purchasing a subscription through the App Store will be given the option of providing the publisher with their name, email address and zip code when they subscribe. The use of such information will be governed by the publisher’s privacy policy rather than Apple’s. Publishers may seek additional information from App Store customers provided those customers are given a clear choice, and are informed that any additional information will be handled under the publisher’s privacy policy rather than Apple’s.

“Here,” says Apple, “have a bone. A small bone.”

The revolutionary App Store offers more than 350,000 apps to consumers in 90 countries, with more than 60,000 native iPad™ apps. Customers of the more than 160 million iOS devices around the world can choose from an incredible range of apps in 20 categories, including games, business, news, sports, health, reference and travel.

“Can we use ‘innovative App Store’?”
“No, I don’t think so. What’s the thesaurus got?
“How about ‘revolutionary App Store’?”

Apple designs Macs, the best personal computers in the world, along with OS X, iLife, iWork, and professional software. Apple leads the digital music revolution with its iPods and iTunes online store. Apple is reinventing the mobile phone with its revolutionary iPhone and App Store, and has recently introduced its magical iPad which is defining the future of mobile media and computing devices.

“How about ‘digital music revolution’?”
“Too techno-y?”
“Look, dude, I’m just trying to go home.”

Press Contacts:

LOL. Like you’ll get a call back.

Android and iOS, better and right, saying and linking

I find John Gruber, when he’s got the snark dialed up to 11, annoying, grating, vial and egotistical. But that’s only when I disagree with him. I, of course, love it when we’re on the same side.

Gruber seems like a smart guy. His analysis and reporting is usually good. He’s willing to point out the iPhone’s and Apple’s flaws, even if he sees the world of technology from a decidedly pro-Apple perspective. That’s why, as someone who as never owned any Apple device, I continue to read his blog.

But I was surprised to see this in his latest piece, ‘First to Do It’ vs. ‘First to Do It Right’ about the way Apple doesn’t rush features to market:

Here’s the test. Take some normal people, where by “normal” I mean people who have never heard of TechCrunch or Daring Fireball. Give them brand new still-in-the-box iPhone 4’s and HTC Evos. Now ask them to make a video call to one another. With the iPhone 4, they’re going to be able to do it. The only thing that’s technically confusing about FaceTime is that it only works via Wi-Fi (I think many people have little understanding of the difference between Wi-Fi and 3G data — at least insofar as why a feature would work over one but not the other). Otherwise, FaceTime is as easy to use as making a regular voice call.

There are many things in Android that feel like technological demos. (Google Goggles, built into Android starting with 2.1, is a perfect example of this; taking a picture of what you want to search for or add to your contacts is a neat idea, but rarely works well in practice.) And it sounds like Gruber’s right: normal people will be able to figure out FaceTime much, much faster than HTC Evo’s “Android Time.”

But “as easy as making a regular voice call”?

Well, as easy as making a regular voice call to someone with the same model of phone connected to WiFi, sure.

Yes, I’m sure normals can probably figure out how to make a FaceTime call pretty quickly, and they may not need another account. But they still need to make sure the person they want to face call has an iPhone 4 and can connect to WiFi. (While Apple says it wants to make FaceTime an open standard, it hasn’t yet and there are no devices in wide use that can makes these calls, at least until next week when the iPhone 4 is shipped.) That’s not hard, but that’s not “as easy to use as a regular phone call.”

Apple’s implementation does sounds vastly superior to anything Android offers, but it gets sticky when we slap the word “right” in there, as if there is a final, correct way to do things. Is Apple’s implementation of this feature “right” or just “better”? Is Apple’s iOS 4 multitasking done “the right way”or just done a different way? Marco Arment, the lead developer at Tumblr and only developer of Instapaper, has some suggestions for improvements for iOS 4 multitasking. (For what it’s worth, my favorite Android app, the podcast app Listen, allows me to have it update and download new episodes in the background when it’s plugged in and on WiFi.)

How did he declare this the “right” implementation? I might find Gruber’s argument more convincing if he, or anyone else outside of Apple, had used FaceTime for more than the demo time alloted at WWDC, or if he could find something to link to backing up that assertion besides Apple’s own product page. It’s sort of like backing up an assertion that the iPad is actually magical by linking to Apple’s iPad page. I’ve come to expect better from Gruber.